Tuesday, June 15, 2010

Using the GAME Plan Process with Students

Using the GAME Plan Process with Students

As I compare the NETS-T and NETS-S, I find that they correlate with each other. The standards for teachers are set up so that they are modeling concepts in technology. The refreshed ISTE NETS will provide a framework for educators to use as they transition schools from Industrial Age to Digital Age places of learning (International Society of Technology in Education). By modeling digital citizenship and developing digital-age learning experiences for our students, we are incorporating technology into our classroom and making it real for our students.

The GAME Plan process is important to share with our students as it helps them to be self-directed learners and provides a framework for students to follow. When using it in the classroom, students become familiar with the process and can then apply it elsewhere in their learning and lives. Setting goals, taking action, monitoring progress, and evaluating progress are all parts of the Plan and each step guides students to meeting their goals or adapting the steps to reach the goal.

The GAME Plan can be used in teaching students to think critically, solve problems, and make decisions: NETS-S #4 Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. The GAME Plan is a strategy that teachers can use to develop the critial thinking skills and give direction to the students. Learners who “think about thinking” and apply strategies to regulate and oversee their learning are often referred to as metacognitive learners (Cennamo, Ross, & Ertmer, 2009). This is a lifelong skill that needs to be modeled, taught and practiced. Through our use of the GAME Plan, we experienced the ease of using the framework to help us think critically about our goals and how to meet them. After going through the experience, we can model for and teach our students to be lifelong, self-directed learners.

In preparing for this blog, I found this wiki on the ISTE site and thought it was helpful for teachers to incorporate the standards into their classroom. I especially liked the student friendly names for each of the standards. This is more meaningful to me as a second grade teacher,who is sometimes unsure of how to bring technology to my younger students. Check this out : http://nets-implementation.iste.wikispaces.net/Student+Friendly+Standard+Names

Cennamo, K., Ross, J., & Ertmer, P. (2009). Technology Integration for Meaningful Classroom Use. (M. Staudt, & M. Stranz, Eds.) Mason, OH, USA: Cengage Learning.
International Society of Technology in Education. (n.d.). ISTE. Retrieved June 15, 2010, from http://www.iste.org/

4 comments:

  1. Kerry,
    I agree with you that teaching the GAME plan to students is a lifelong skill and something they can use from year to year. I think that starting to teach this process at a young age and building on it each year would be very beneficial. Hopefully by the time the students reach middle school, they will be comfortable using this process on their own. I also enjoyed the link you posted. I teach 2nd grade as well and I found this very helpful!

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  2. Kerry,
    Teaching our students the GAME plan is essential to the 21st century skills that they need to know. The thinking that brings them beyond the standards and puts them in charge of their learning is so important. I liked the link of the user friendly definitions of the standards. My first grade class would benefit from the connections that they can make from the definitions.

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  3. You really can't underestimate the power of teaching your students how to set goals for themselves. It makes them more motivated in the classroom and allows them to feel a sense of accomplishment. Keep up the great work!

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  4. Kerry,

    I to agree that it is important to teach students how to set goals and monitor them. They will have to do it on their own without reminders when they get older so starting them at a younger age with lots of support with help them in their future! I also like the wiki that you found. I teach 4th grade and I think that having the standards in kid friendly language as well is very helpful. Thanks!

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